Locale

Kind of class:class
Inherits from:none
Classpath:gfx.utils.Locale
File last modified:Tuesday, 29 June 2010, 09:03:27
The locale class manages translation calls from the component framework, interfacing directly with translation features of the player, or using the GameEngine to make calls to the game for translation.

Summary


Class methods

Class methods

getTranslatedString

static function getTranslatedString (
value:String) : String

Requested a Locale string from the Player. Currently, this is not wired to the GameEngine or Player.
Parameters:
value:
The untranslated string or ID.
Returns:
  • A translated string