Locale
| Kind of class: | class |
|---|---|
| Inherits from: | none |
| Classpath: | gfx.utils.Locale |
| File last modified: | Tuesday, 29 June 2010, 09:03:27 |
The locale class manages translation calls from the component framework, interfacing directly with translation features of the player, or using the GameEngine to make calls to the game for translation.
Class methods
getTranslatedString
static function getTranslatedString (
value:String) : String
Requested a Locale string from the Player. Currently, this is not wired to the GameEngine or Player.
Parameters:
value:
The untranslated string or ID.
Returns:
- A translated string